Path finding, colors & more!


Hey folks!

This week we added pathfinding to the enemies (we still have to tweak some things, but it is working) and we finally implemented main mechanic: the color-based combat system. We're still working in the basic combos for each character, but there are two more enemies added to the added (the team is discussing the behavior for each one of them). The camera still needs a little bit of work because it is only following P1. The game now has SFX for punches, kicks and enemy screams (these are only provisional). That´s everything for now, have a nice week!

Low Three Studio

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